Huge Giant (Stone Giant), Neutral
Armor Class 17 (natural armor)
Hit Points 126 (11d12 + 55)
Speed 40 ft.
STR
23 (+6)
DEX
15 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws DEX +5, CON +8, WIS +4
Skills Athletics +12, Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages Giant
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Freedom of Stone. The Stone Giant ignores any impediments to its movements while in rocky terrain, as if under the Freedom of Movement spell.

Actions

Multiattack. The giant makes two greatbow attacks.

Greatbow. ranged Weapon Attack: +9 to hit, range 60/240 ft., one target, and any tanget withen 10 ft of the attacked target take half damage with a 15 DEX saving throw ( no damage taken on a success). Hit: 19 (3d8 + 6) piercing damage.

stomp. melee Weapon Attack: +9 to hit, range 15 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.

Habitat: HillMountainUnderdark

thedestroyder13

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