Huge Monstrosity, Neutral Evil
Armor Class 12
Hit Points 150 (8d20 + 10)
Speed
STR
15 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws CHA +2
Senses Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Aquatic. This creature can only breathe underwater.

Actions

Whirlpool. The Corievore dives underwater and sucks in large amounts of water, creating a whirlpool that will last for two additional rounds. The Corievore is now disadvantaged for its next action. Players must succeed on a DC 9 Dexterity saving throw or be incapacitated, if a player fails they may roll again during their next turn.

Bite. Melee Weapon Attack: +8 to hit, reach 15 ft., 1 target. Hit: 10 (2d4 + 4) [piercing] damage. 

Splash. Ranged Weapon Attack: +6 to hit, range 30/40 ft., two targets. Hit: 8 (1d6 + 3) [cold] damage.

Description

Gigantic creatures that resemble a mixture of a shark and an eel, these creatures have wide gaping mouths that suck the water right out from under ships, creating deadly whirlpools.

Habitat: Underwater

myahgreenstein

Comments

Posts Quoted:
Reply
Clear All Quotes