Medium Humanoid (Ambusher), Any Alignment
Armor Class 15 (studded leather)
Hit Points 69 (12d8 + 24)
Speed 30 ft.
STR
13 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
13 (+1)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws DEX +7, INT +4
Skills Acrobatics +6, Deception +3, Perception +3, Stealth +9
Damage Resistances Poison
Condition Immunities Frightened, Poisoned
Senses Passive Perception 13
Languages Thieves' cant plus any two languages
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Assassinate. During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.

Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Sneak Attack. Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll.

Actions

Multiattack. The assassin makes two attacks.

Poison Kunai. Melee Weapon Attack: +6 to hit, reach 5/30 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Shuriken. Ranged Weapon Attack: +6 to hit, range 20/100 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Smokebomb (2/day). The assassin can create a cloud of Darkness in an area. 

Description

A stealthy warrior that is a deadly assassination specialist. It cunningly sneaks up on targets without a sound in darkness. Trained in the eastern Mulan traditions of ninjutsu and assassination - these skilled ninja all carried the same name/title - Ansatsu - meaning 'Assassin of the East' in a forgotten language. 

They are often trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them. To hire an Ansatsu would cost no less than 3000gp. And finding them is another story...

Monster Tags: NPC

Habitat: Urban

WishfulWarlock3

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