A strand of rope, animated by powerful magic into a conscious state, seemingly that of a snake-like creature.
The sentient rope can extend up to a limit of 50ft, or retract to a length no shorter than 3ft.
Fasten. The rope flies up 60 feet and ties one end to an object or surface that a rope could be tied to.
Grab. The rope lashes out grabs one Small or smaller object that is not being worn by a creature within 60ft. If that object is being carried by a creature, it must make a Strength saving throw. On success, it retains the object, and on failure the object is pulled from the creature.
Grapple. Strength/Dexterity Saving Throw: DC 15, one Medium or smaller creature the rope can see within 5 feet. Failure: the target has the Grappled condition (escape DC 15). A target restrained by the rope can use an action to make a DC 15 Strength or Dexterity check (target’s choice). On a success, the creature is no longer restrained by the rope.
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