Armor Class
17
(Cabal Half Plate)
Hit Points
184
(13d10 + 52)
Speed
30 ft.
STR
18
(+4)
DEX
13
(+1)
CON
18
(+4)
INT
16
(+3)
WIS
11
(+0)
CHA
17
(+3)
Saving Throws
STR +8, CON +8
Skills
Athletics +9, Intimidation +10
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Passive Perception 14
Languages
Cabal, Common
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Elite Wargear. The Cabal can use its bonus action to make an attack with its Wrist-mounted Explosive Launcher.
Actions
Multi-Attack. The Cabal make two Wrist-mounted blade or rapid bolt launcher attacks.
Wrist-mounted Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 14 (2d6 + 6) Slashing damage.
Rapid Bolt Launcher. RangedWeapon Attack: +8 to hit, range 20/55 ft., 1 target. Hit: (1d8 + 6) piercing damage.
Wrist-mounted explosive launcher. Launches an explosive at a point with 20 feet of the wielder. All creatures within a 10-foot sphere centered on that point must make a DC 14 DEX save or take 15 (3d4 + 6) fire damage.
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