Small Giant, Chaotic Good
Armor Class 15 (natural armor)
Hit Points 52 (8d10 + 26)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)
Skills Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Giant
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The troll regains 5 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. The troll makes two attacks with its claws. Or it can make one attack with the Kanabō.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 3) slashing damage.

Kanabō. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Habitat: ArcticForestHillMountainSwampUnderdark

RaddusOfNaz

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