Large Fiend (Demon), Chaotic Evil
Armor Class 17
Hit Points 500 (20d10 + 140)
Speed 30 ft.
STR
25 (+7)
DEX
17 (+3)
CON
22 (+6)
INT
12 (+1)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws STR +12, CON +11, WIS +7, CHA +6
Damage Resistances Cold, Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Poisoned
Senses Darkvision 120ft, Passive Perception 12
Languages Abyssal
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Bloody Hurl. When a Medium or smaller creature within 5 feet of the Baron of Hell is reduced to 0 hit points, the Baron can use its reaction to grab its body and hurl it at another creature within 30 feet. The target must succeed on a DC 18 Dexterity saving throw or take 34 (6d8 + 7) bludgeoning damage.

Actions

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 34 (6d8 + 7) slashing damage.

Hellfire. Ranged Spell Attack: +9 to hit, reach 60 ft., one target. Hit: 49 (9d10) fire damage.

Triptych. (Recharge 4-6) The hell knight makes a hellfire attack against one, two or three different creatures that are within 15 feet of each other.

 

Description

Barons of Hell are hulking and muscular with digitigrade legs, sometimes with cloven hooves. Their facial features vary, mixing bull's horns, deformed human features, small spider-like eyes and lipless mouths.

They are the lords of the demon horde, and can be found commanding dozens of possessed humans, imps and demons.

HugoPrudente

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