Large Fiend (Demon), Chaotic Evil
Armor Class 16
Hit Points 1500 (15d10 + 45)
Speed 50 ft.
STR
12 (+1)
DEX
18 (+4)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +4
Skills Perception +2
Damage Resistances Cold, Fire; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Poison
Senses Darkvision 120ft, Passive Perception 12
Languages Abyssal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Stomp. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) bludgeoning damage.

Plasma Gun Burst. The arachnotron fires a spray of plasma bolts in a 10-foot-cube area within 40 feet. Each creature in the area must succeed on a DC 15 Dexterity saving throw or take 3d10 lightning damage.

Plasma Gun Shot. Ranged Weapon Attack: +7 to hit, range 40/120. Hit: 3d10 + 4 lightning damage.

Description

An arachnotron is a cybrid demon with an upper body composed of brain-like matter mounted on a mechanical chassis with four robotic legs. They have glassy-blue eyes flanked by withered, vestigal arms. The chassis has an integrated plasma gun. They move and react quickly.

 

Habitat: Urban

HugoPrudente

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