Keen Smell. The badger King has advantage on Wisdom (Perception) checks that rely on smell.
Hidden Rage. At 20 hp enter a furious rage. While raging attack with advantage and gain plus 2 damage to all attacks.
Multiattack. The Badger King makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Rightful Kings Command (Recharge 4-6). The Badger King can command a badger that it can see within 30 feet of it, if a targeted Badger makes an attack roll or a saving throw in the next minute it gains a 1d6 to its roll. This effect ends if the Badger King is incapacitated.
True King Of Badger Kind (Recharges after a short or long rest) All badgers withing 30 feet gain a temporary +10 hp this lasts for 1 minute or until the Badger King is incapacitated.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Previous Versions
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