Tiny Celestial, Neutral Good
Armor Class 16 (gossamer armor)
Hit Points 4 (4d8)
Speed 10 ft., Fly 40 ft.
STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
16 (+3)
Skills Medicine +1, Perception +3, Performance +3, Stealth +6
Damage Resistances Necrotic
Damage Immunities Poison, Radiant
Condition Immunities Charmed
Senses Darkvision, Passive Perception 13
Languages Celestial, Common, Sylvan, Telepathy
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Word of Radiance

Spare the Dying

Invisibility: The celestial sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the celestial sprite wears or carries is invisible with it.

Monster Tags: Angel

Oddlot