Medium Construct, Unaligned
Armor Class 16 (natural armor)
Hit Points 26 (4d8 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
4 (-3)
Skills Survival +3
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 16
Languages understands one language of its creator but can’t speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The clockwork has advantage on saving throws against spells and other magical effects.

Unusual Nature. The clockwork doesn’t require air, food, drink, or sleep.

Actions

Lancing Bolt. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Bite. Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 9 (2d6 + 4) piercing damage, and the target must make a DC12 STR Save or be knocked prone.

Reactions

Man's Best Friend. When an enemy scores a critical hit against the canine's master or reduces them to 0 hit points, the canine can move it's full speed. If it arrives within 5ft of its master after this, it can instead dive in front of the master to take the full damage in its place. 

Description

 

 

SimonTheTortle

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