Armor Class 17 Natural Armor
Hit Points 120 (16d8 + 48)
Speed 30 ft.
STR
10 (+0)
DEX
18 (+4)
CON
16 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
20 (+5)
Saving Throws DEX +8, CHA +9
Skills Deception +10, Performance +10, Stealth +9
Damage Resistances Psychic
Senses Darkvision 60ft, Passive Perception 11
Languages Common, Elvish
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Shapechanger. As an Action, Courage can change its appearance or revert to its natural form. It can’t duplicate the appearance of a creature it’s never seen, and it reverts to its true form if it dies.

Bardic Inspiration (5/day). As a Bonus Action, a creature within 60ft that can hear Courage gains an inspiration die (1d10) to add to one ability check, attack roll or saving throw within the next 10 minutes.

Spellcasting. Courage is a 14th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). Courage has following the following Bard spells prepared:

Cantrips (at will): Mage Hand, Minor Illusion, Vicious Mockery
1st level (4 slots): Charm Person, Disguise Self, Healing Word, Tasha's Hideous Laughter
2nd level (3 slots): Invisibility, Mirror Image, Shatter
3rd level (3 slots): Hypnotic Pattern, Major Image, Fear
4th level (3 slots): Greater Invisibility, Polymorph, Confusion,
5th level (2 slots): Dominate Person, Mislead 
6th level (1 slot): Mass Suggestion

Actions

Multiattack. Courage makes two Rapier attacks.

Rapier. Ranged Spell Attack: Attack: +9 to hit, range 5 ft., 1 target. Hit: 9 1d8+5 piercing damage.

Ethereal Jaunt (Recharge 5-6). Courage can shift into the Ethereal Plane until the end of its next turn.

YtnurpDivad

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