Tiny Beast, Unaligned
Armor Class 12
Hit Points 2 (1d6 + 1)
Speed 30 ft., Climb 30 ft.
STR
4 (-3)
DEX
14 (+2)
CON
10 (+0)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Acrobatics +5, Perception +3, Stealth +5
Senses Darkvision 60 ft., Passive Perception 13
Languages None
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 feet of the creature and the ally isn't incapacitated.

Prehensile Tail. The monkey can grasp things with its tail. It has a reach of 5 feet, and it can lift a number of pounds equal to five times its Strength score. It can be used to do the following simple tasks: lift, drop, hold, push, or pull an object, or for the monkey to suspend itself.

Captive (Optional). If the monkey is a Familiar, Ranger's Companion, or otherwise captive it can be trained by someone with proficiency in Animal Handling. A trained monkey has +1 to Performance checks

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 1 Piercing damage.

Habitat: CoastalForest

cantmistakyifnoawaky

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