Medium Humanoid, Lawful Neutral
Armor Class 18 (breastplate, shield)
Hit Points 85 (10d8 + 40)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +7, CON +7, WIS +5
Skills Athletics +7, Intimidation +4, Perception +5
Damage Resistances Piercing from nonmagical attacks
Senses Blindsight 5 ft., Passive Perception 15
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Phalanx Fighting. When the Asterian Hoplite is within 5 feet of at least one allied creature that is not incapacitated and wielding a shield, the Hoplite gains a +1 bonus to AC (included in its AC) and advantage on saving throws against being frightened or grappled.

Hold the Line. While the hoplite is holding a spear, other creatures provoke an opportunity attack from the hoplite when they move within 5 feet of it. When the hoplite hits a creature with an opportunity attack using its spear, the creature takes an extra 4 (1d8) piercing damage, and the creature’s speed becomes 0 for the rest of the turn.

Tactical Awareness. The hoplite has advantage on initiative rolls.

Actions

Multiattack. The Asterian Hoplite makes three attacks with its spear.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 10 ft. or range 20/60 ft., one target.
Hit: 10 (1d10 + 4) piercing damage, or 11 (1d12 + 4) piercing damage if used with two hands to make a melee attack. If the hoplite hits with an opportunity attack using its spear, it deals an extra 4 (1d8) piercing damage, and the target’s speed is reduced to 0 for the rest of the turn (from Hold the Line).

Shield Bash (Recharge 5–6). Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 9 (1d6 + 4) bludgeoning damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Interception. When a creature the hoplite can see hits a target within 5 feet of the hoplite with an attack, the hoplite can use its reaction to reduce the damage the target takes by 1d10 + 4 (to a minimum of 0 damage).

Description

The Asterian Hoplites are the pride of the city-state of Asteria, renowned for their exceptional discipline, fierce loyalty, and mastery of spear-and-shield combat. They form the backbone of Asteria’s military might, fighting in close-knit, phalanx formations where coordination and unity are paramount. These warriors are trained from youth to fight not as individuals, but as one impenetrable force, each hoplite relying on their comrades to hold the line and protect their city. Every hoplite belongs to an elite unit with its own traditions, history, and battle tactics, further elevating their sense of brotherhood.

Unit Names

  1. The Bronze Shields
  2. The Spears of Ares
  3. The Stormbearers
  4. The Silver owls
  5. The Iron Phalanx
  6. The Lionguard
  7. The Azure Falcons
Disispower

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