Large Humanoid, Chaotic Neutral
Armor Class 13 natural
Hit Points 90 (10d8 + 20)
Speed 30 ft., Swim 90 ft.
STR
18 (+4)
DEX
18 (+4)
CON
7 (-2)
INT
8 (-1)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws STR +7, DEX +7
Skills Athletics +4, Stealth +14
Damage Vulnerabilities Bludgeoning, Lightning
Damage Resistances Necrotic, Poison
Damage Immunities Cold
Condition Immunities Blinded, Charmed, Grappled, Restrained
Senses Passive Perception 4
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Exceptional Hearing. The berendryll knows the exact location of everything with medium or heavy armor.

Darkvision. The monster can see 120ft in dim light.

Unknown Past. They are frightened by Tieflings.

Actions

Multiattack. The berendryll attacks three times in an action.

Claws. The berendryll slashes at an opponent.(to hit:1d20+6[3ft reach]) (on hit:3d4+6,slashing)

 

 

Description

The Berendryll is a creature the dwells in darkness and dislikes direct sunlight. Therefore, it spends most of its time roaming at night hunting or sleeping underwater or underground. They are very aggresive towards 

Monster Tags: Hallowed Dark

Habitat: CoastalSwampUnderdarkUnderwater

Devis_Shrous

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