Medium Dragon, Chaotic Good
Armor Class 15 (natural armor)
Hit Points 65 (10d8 + 20)
Speed 30 ft., Climb 30 ft., Fly 60 ft.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws DEX +2, CON +4, WIS +2, CHA +4
Skills Perception +4, Stealth +2
Damage Immunities Fire
Senses Blindsight 10 ft., Darkvision 30 ft., Passive Perception 14
Languages Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 2 (1d4) fire damage.

Fire Breath (Recharge 5–6). Cinder exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (5d6) fire damage on a failed save, or half as much damage on a successful one.

BigWedGwippers

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