Medium Or Small Undead, Neutral
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft., Floating walk
STR
12 (+1)
DEX
10 (+0)
CON
10 (+0)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Damage Resistances Necrotic, Psychic
Condition Immunities Exhaustion, Frightened
Senses Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions
 

The Ancestral Spirit can make an unarmed strike against a target within 5 feet.

 

Unarmed Strike: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

2. Defend:
The Ancestral Spirit can take the Defend action, protecting an allied creature within 5 feet. While defending, the spirit grants disadvantage on all attack rolls made against that allied creature until the spirit's next turn.

Xaviard

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