Armor Class
15
Natural Armor
Hit Points
50
(10d8)
Speed
STR
1
(-5)
DEX
1
(-5)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Poisoned, Stunned
Senses
Passive Perception 1
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Damage Immunities. Poison, Psychic.
Actions
Reload. Before it can be fired, it must be loaded and aimed. It takes one action to load the weapon, one action to aim it, and one action to fire it.
Bolt. Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: 16 (3d10) piercing damage.
Move. A ballista may be moved by a Medium or larger creature. Medium creatures may move the ballista at one-quarter of the movement rate of the creature moving it, Large creatures at one-half.
Description
A ballista is a massive crossbow that fires heavy bolts.
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