Armor Class
13
(armor scraps)
Hit Points
100
(10d12 + 30)
Speed
30 ft.
STR
20
(+5)
DEX
14
(+2)
CON
16
(+3)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands all languages it knew in life but can't speak
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Bone Pile. the harvester starts with 5 bone tokens when animated, a harvester can spend 1 round collecting a corpse granting it an additional bone token.
Actions
Crush. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 5) bludgeoning damage.
Bone throw. Ranged Weapon Attack: +4 to hit, range 40/160 ft., one target. Hit: 8 (2d4 + 2) bludgeoning damage.
Bonus Actions
Bone Pile. the harvester uses a bone token and magically replaces the damaged bones of an undead within 30 feet of it, this heals that undead's hit points 1d8+3.
Comments