Shapechanger. The doppelganger-human can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Ambusher. The doppelganger-human has advantage on attack rolls against any creature it has surprised.
Surprise Attack. If the doppelganger-human surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.
Multiattack. The doppelganger-human makes two melee attacks.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
Read Thoughts. The doppelganger-human magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Description
Stats page are set to Level 1. The stats are from a previously-used character for demonstration purposes.
Doppelganger-Human: Born between the unity of a doppelganger and a human. Their alignment is determined by their upbringing from birth to adulthood. [Adjustable alignment]
They strive to fit in and blend with society and to overcome their limitations through knowledge and magic. [Class: Wizard]
Notes:
"Dead Ringer" is slang term for "Doppelganger"
[Class: Wizard]: *Select spells and sub-class when creating/leveling up character.
Weapon Proficiencies [Wizard]: Daggers, darts, slings, quarterstaffs, light crossbows
Skills: Player selected skills: Arcana +6, History +6, Investigation +6
Background: *Player's choice
Removed: Skills: Doppelganger: Deception +6, Insight +3
Swapped: Doppelganger's HP for Player's HP
Comments