Small Plant, Unaligned
Armor Class 11 Natural Armor
Hit Points 16 (3d6 + 6)
Speed 15 ft.
STR
13 (+1)
DEX
2 (-4)
CON
14 (+2)
INT
4 (-3)
WIS
14 (+2)
CHA
4 (-3)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning
Condition Immunities Blinded, Charmed, Deafened, Frightened, Prone, Unconscious
Senses Passive Perception 12
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Centripetal Force. When a Large or smaller creature starts its turn within 30 feet of the centripetal, it must succeed on a DC 12 Dexterity saving throw or be pulled 20 feet closer to it.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Vine Lash. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Description

Centripetals are carnivorous plants that have been subject to and awakened by gravitational magic. They use their power to draw in reptiles, large bugs, rodents, and some other small mammals. Often found in places where gravity-warping magic is prevalent, centripetals are fairly rare, and frequently tended to by druids or eccentric collectors of magic.

 

Habitat: ForestGrasslandHillMountainSwamp

Gold_Ghost101

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