Medium Construct, Chaotic Evil
Armor Class 14
Hit Points 35 (3d10 + 5)
Speed 35 ft., once freed
STR
15 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
2 (-4)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +4
Skills Intimidation +6
Damage Immunities Bludgeoning damage from falling
Senses Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

chained up. this creature cannot move anyway unless it is unstuck from where it has been chained from

wild side. if the chain chomp is freed from being chained up it gains 35ft of movement and can use chomp twice in a turn

Actions

bark. the chain chop barks at a creature they must roll a DC 12 on a failed throw they become frightened scared of the chain chop

chomp . Melee Weapon Attack: +3 to hit, reach 15 ft., 1 target. Hit: 15 (1d12+3) piecing  damage.  on a critical hit the chain chop gets to attempt to attack 

 

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