Amethyst Resilience: The Amethyst Horse has advantage on saving throws against spells and effects related to necrotic or Blighted energy.
Innate Intelligence: The Amethyst Horse understands Common and Sylvan and can respond to telepathically within a 60-foot radius, though it cannot speak aloud.
Blight Resistance Aura: All creatures within 10 feet of the Amethyst Horse have resistance to necrotic damage and Blighted Scourge energy while within the aura.
Hoof Strike: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage.
Amethyst Charge: If the Amethyst Horse moves at least 20 feet straight toward a target and then hits it with a Hoof Strike on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the Amethyst Horse can make another Hoof Strike against it as a bonus action.
Amethyst Burst (Recharge 6): The Amethyst Horse releases a burst of radiant energy in a 15-foot radius around it. Each creature in that area must make a DC 15 Constitution saving throw, taking 30 (6d8) radiant damage on a failed save, or half as much damage on a successful one. Blighted creatures in this radius automatically take full damage.
Size Shift: As a bonus action, the Amethyst Horse can change its size between Large and Medium. While Medium, it appears as a normal horse. While Large, its true form is revealed, with shimmering amethyst-colored fur and a more powerful physique. This ability lasts until the horse decides to revert back to its original form (no action required).
Fey Step (Recharge 5-6): As a bonus action, the Amethyst Horse can teleport up to 30 feet to an unoccupied space it can see. It can also bring along a rider or creature it is carrying.
Description
The Amethyst Horse is a magical creature native to the Amethyst Isle, known for its shimmering amethyst-colored fur and powerful aura. These fey steeds provide protection against the Blighted Scourge and can communicate telepathically with their rider. Due to their resilience, they are often found working in stables of inns around the isle, serving in exchange for gold or items they value. Their caretakers are usually powerful druids or fey, ensuring the horses receive proper care and respect.
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