Immunities of Anguish. Roll 1d8, then give Paineen'Ahs immunity to all damage types except the type rolled: Bludgeoning [1], Cold [2], Fire [3], Force [4], Lightning [5], Psychic [6], Radiant [7], Slashing/Piercing [8]
Unconditional Suffering. Paineen'Ahs is immune to all abnormal conditions.
Troll Random Target. Assign a number to each opponent and roll to randomly select a target. The target rolled must then roll for a random Saving Throw. To select Saving Throw, roll 1d6 (STR [1], DEX [2], CON [3], INT [4], WIS [5], CHA [6]). If the target fails, they are inflicted with Short Term Madness, which ends at the start of said target's next turn (if Paineen'Ahs inflicts the target with Madness before the target's turn, the target's madness is still cured at the start of their turn).
Randomized Projectile. Ranged Weapon Attack: +6 to hit, range 20 ft., 1 target. Hit: 14 (3d8) Random Type damage. Roll 1d8 to select damage type: Bludgeoning [1], Cold [2], Fire [3], Force [4], Lightning [5], Piercing [6], Poison [7], Psychic [8]
Extend Big Sad. As a bonus action, Paineen'Ahs can discard movement to heal hit points; for every foot of movement that is discarded, it heals 1 hit point.
The Moar, The Merrier. As a bonus action, if there is another Paineen'Ahs is in combat as an ally to this one, Paineen'Ahs can heal up to 2 other Paineen'Ahs for 1d4 hit points.
Description
Paineen'Ahs is a curious entity, looking like a dark blue semi-solid slime-ish type of creature, but is actually completely unrelated to slimes from a biological standpoint.
Previous Versions
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10/6/2024 8:34:44 PM
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