Realm Shifting Staff. If the target fails a Dex Check of 12. The Guard can transport one enemy to a sub plane of reality where, on their turn, can only use movement and not any action or bonus action
Long Sword Slash:+ 1 to hit, 5ft range. Hit: 1D10+1 [Slashing]
Long Sword Stab: + 0 to hit, 10ft range. Hit: 1D8+1 [Piercing]
Every Turn the roll a D20, if the roll above a 16 their next attack has Branding Smite and deals an extra 2D6 Fire Damage. On the targets next turn it must make a const save above 10 or it will take an additional 2D6 Fire Damage.
Description
Merely a Shadow Beneath a Hooded Armour. They follow the will of "The One Powerful Azueof" with a constant link to him, giving them the lates commands to supress the magic of the realm.
Comments