Large Plant, Typically Neutral Good
Armor Class 14 Natural armour
Hit Points 40 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
15 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
18 (+4)
Saving Throws STR +4, CON +4, CHA +6
Damage Vulnerabilities Fire
Senses Passive Perception 12
Languages Understands common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Peeliad is a 5-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 12, +4 to hit with spell attacks). The Peeliad has following spells prepared:

1st level (3 slots): Dectect poision and diseses, purify food and drink, Goodberry              2nd level (2 slots): Calm emotions, locate animals and plants                                            3rd level (2 slots): create food and water, plant growth, speak with plants     

Actions

Hide. The peeliad folds up to resembale a massive cavendish banana

Action Melee Attack. Slam:  +4 to hit, reach 5 ft., 1 target. Hit: 5 (4d6 + 3) Bludgoning damage. 

Action Ranged Attack.  Banana blast: +5 to hit, range 50 ft., 1 target. Hit: 5 (2d8 + 4) Bludgeoning damage.

Action Melee Attack. Bite: +4 to hit, range 5 ft. 1 target. Hit: 8 (4d4 + 4) and the target is grappeled 

Shrink. The peeliad transforms into its small form.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Peeliad is a banana like creature that walks on its peels and has fangs

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

aimmo_2011

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