Psyionic Combaten: After landing a attack with a Melee Weapon you roll a 1d4 for a random effect:
1 - Blast: deal 1d8 psychic dmg 2 - Stand: The hit creature may only move 5ft. in his next turn, when failing a 16 wis throw 3 - shove: the creature will be shoved 15ft. after failing a 16str. throw 4 - Desrupt: There must be a second concentration saving throw if held
Spellcasting:
Mindblast [Mindflayer]
Psyonic outburst: Shoots out a wave of psyonic energy dealing 3d8 Psychic dmg and when a wis. Save of 16 is failed the target flees 15feet (wont trigger attacks)
Plane shift: Fogprison, after failing the Cha save of 16 u are sent into the Fogprison for up to 5 Rounds if not earlier due to freeing yourself by succeeding the wis. check of 16
Psyonic Blast: shoots out 4 Blast of psyonic energy at one or multiple targets blast dmg 1d10
Psyonic Presence: Vha'lak is immune to any physical dmg while the Aura is up / when the Aura is removed this changes to Elemental immunity.
Weapontype used Halberd:
Action Melee Attack. Impale: Implate the Target and Deal piercing weapon dmg + prof + str and 1d8 psychic dmg
Sweep: Deal 1d4 slashing dmg and get the Target on the ground [Save 16str]
Strike: Slash the Target dealing weapon dmg + prof + str. and 1d8 psychic dmg
Action Ranged Attack. Blast: shoot out a single ray of psyonic energy at a target dealing 1d8 Psychic dmg
None yet
Foglike (reaction): once per round Vha'lak can disappear into a cloud of Fog and reaper in an unoccupied space in 15 feet of his choosing
Legendary Action: [Join Me] A Random legendary Fighter of your choice [in my campaign for example are 5] will join your fight, cant be more than one can be cast up to 5 times [1d6(6=Reroll)]
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Hey this is just a test and maybe some kind of feedback?
This is Vha'lak my Homebrew BBEG in my Campaign
In my story he is an [Eochid: some kind of Elemental] They are made of Meteoric stone and can harbor some very strong elemental powers, when they are created my sheer will in his case he adepted the psychic powers. With this he dominates the lands and covers the land in a thick fog to devestate the minds of all mortals
He has chosen 5 champions to Fight his battles until you Reach him:
If requested i can post them here name wise
Lair and Lair Actions
The Brink of Godhood: [Portal room to a Plane of gods] [i know edgy] None yet
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments