Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 12 (15 with mage armor)
Hit Points 75 (10d8 + 30)
Speed 30 ft.
STR
15 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
16 (+3)
Saving Throws DEX +5, WIS +3
Skills Stealth +5, Survival +3
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Draconic, Goblin, Infernal
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

War Caster. The sorcerer can cast spells with somatic and/or material components using it's weapon as an arcane focus.

Sorcery Points. The sorcerer has 9 sorcery points. It can spend 1 or more sorcery points as a bonus action to gain one of the following benefits:

Quickened: When Casting a Spell that has a Casting Time of 1 action, it can spend 2 sorcery points to change the Casting Time to 1 Bonus Action for this casting.

Twinned: When Casting a Spell that Targets only one creature and doesn’t have a range of self, it can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).

Spellcasting. The sorcerer is an 9th-level spellcaster. It's spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It has the following sorcerer spells prepared:

Cantrips (at will): shocking grasp, fire bolt, mage hand, minor illusion

1st level (4 slots): burning hands, expeditious retreat, mage armor, shield

2nd level (3 slots): blindness/deafness, suggestion

3rd level (3 slots): fear, lightning bolt, counterspell

4th level (3 slots): storm sphere, greater invisibility

5th level (1 slot): synaptic static

Actions

Morningstar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Description

The bugbear sorcerer general is a cunning and deadly arcane wielder. It favors fighting from the shadows with improved invisibility, incapacitating multiple foes with twin spells, and blasting enemies with massive lightning strikes.

(The bugbear sorcerer general has been adapted from Wyrmlord Koth in Red Hand of Doom page 114).

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

dnd_bros

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