Medium Undead (Minion), Neutral Evil
Armor Class 10
Hit Points 6 (1d6 + 3)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
14 (+2)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Damage Vulnerabilities Fire, Radiant
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands the languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage.

Reactions

Insensitivity. Due to its phyisical constitution, this Undead Minion is insensitive to Damage. Nonmagic physical damage lesser than 5HP will not cause a reduction of the Hitpoints nor it will cause any condition.

Description

This Creature is an undead creation of a Necromancer or an unholy artifact. Therefore it can't be easily destroyed by normal actions. Even if the Source (Necromancer or Artifact) is destroyed, it will continue the last order until it is fulfilled but no longer than 1 minute 

Monster Tags: Minionundead

PartachFoxkeeper

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