Armor Class
1
(natural armour)
Hit Points
2
(3d6)
Speed
70 ft., Walk 2 ft.
STR
1
(-5)
DEX
3
(-4)
CON
1
(-5)
INT
12
(+1)
WIS
27
(+8)
CHA
16
(+3)
Saving Throws
WIS +10
Damage Vulnerabilities
Bludgeoning, Fire
Damage Resistances
Piercing
Condition Immunities
Blinded, Deafened, Frightened, Poisoned
Senses
Tremorsense, Passive Perception 1
Languages
Common Sign Language Can understand, but cannot speak., Druidic
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the grass remains motionless, it is indistinguishable from a normal blade of grass. Actually, even if it did move, you probably still wouldn't notice it.
Innate Magic. This creature does not need any verbal or somatic components to cast a spell.
Actions
Spellcasting. The Blade of Grass may roll a D6 to use one of the following spells:
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/10/2024 9:07:33 AM
|
9
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0
|
5
|
Coming Soon
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10/10/2024 9:10:41 AM
|
8
|
0
|
--
|
Coming Soon
|
|
|
10/10/2024 9:13:07 AM
|
9
|
0
|
--
|
Coming Soon
|
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