Large Celestial, Chaotic Evil
Armor Class 22 (natural armor)
Hit Points 406 (28d10 + 252)
Speed 50 ft., Fly 150 ft.
STR
27 (+8)
DEX
25 (+7)
CON
28 (+9)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws CON +17, INT +18, WIS +18, CHA +18
Skills Acrobatics +15, Arcana +18, History +18, Insight +18, Intimidation +18, Perception +18, Persuasion +18, Religion +18, Stealth +15
Damage Immunities Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Truesight 120 ft., Passive Perception 28
Languages All, Telepathy 120 ft.
Challenge 28 (120,000 XP)
Proficiency Bonus +8
Traits

Magic Weapons. Baraqiel's weapon attacks are magical.

Divine Awareness. Baraqiel knows if he hears a lie.

Innate Spellcasting. Baraqiel's spellcasting ability is Charisma (spell save DC 26). He can innately cast the following spells, requiring only verbal components:

At will: guidance, message, resistance, detect evil and good, command, invisibility (self only), enhance ability, plane shift (self only), word of recall, antimagic field, astral projection

3/day each: foresight, psychic scream, weird

1/day each: invulnerability, meteor swarm, wish

Legendary Resistance (4/Day). If Baraqiel fails a saving throw, he can choose to succeed instead.

Magic Resistance. Baraqiel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Baraqiel uses his Frightful Presence. He then can make two ranged spell attacks.

Purge of the Burning One. Ranged Spell Attack: +18 to hit, range 120 ft., one target. Hit: 50 (9d8 + 10) lightning damage. A creature that is frightened by Baraqiel and is reduced to 0 hit points by this attack is disintegrated into a pile of fine gray dust. Any attempt to revive a creature who is disintegrated by this attack results in the revivification participants taking the damage of this spell.

Frightful Presence. Each creature of Baraqiel's choice that is within 120 feet and aware of him must succeed on a DC 26 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to Baraqiel's Frightful Presence for the next 24 hours.

Healing Touch (5/Day). Baraqiel touches another creature. The target magically regains 50 (9d8 + 10) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Legendary Actions

Baraqiel can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Baraqiel  regains spent legendary actions at the start of his turn.

Cast a Spell (Costs 1 Action). Baraqiel casts a spell.

Passionate Praise (Costs 2 Actions). Baraqiel chooses one creature within 30 feet of him. The next attack made by that creature deals an extra 9d8 lightning damage. If this legendary action is used while a Passionate Praise is still active, the previous one is lost and replaced by the subsequent use.

Commandment of the Burning One (Costs 3 Actions). Baraqiel magically summons a guardian, a messenger, a ruler, a power, a virtue, a dominion, a ophan, or a cherub. The summoned angel appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other angels. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action. Only one summoned angel can be present at a time.

Monster Tags: Angel

SamsTensei

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