Kuo-Toa Might: Unless otherwise stated, for every alive Kuo-toa that believes in Baham-Bug he gains 20 Max HP, 1 AC, one more dice to his damage rolls, +1 to hit, and a +1 to STR, DEX, WIS, and INT Scores. Some abilities are locked behind minimum followers, indicated by (#KT) for number of kuo-toa.
Magic Resistance(0KT): Baham-Bug has Advantage on saving throws against spells and other magical effects.
Keen Senses(0KT): Baham-Bug has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Telepathy(0KT): Baham-Bug can magically communicate telepathically with any creature within 100 feet of it that can understand a language.
Innate spellcasting(0KT): Baham-Bug's innate spellcasting ability is CHA (spell save DC is 25). He knows no spells until his arcane mastery or Divine Intuition are unlocked.
Arcane Mastery(5KT): Baham-Bug knows every cantrip and can cast them without material components.
Size Change(5KT): Baham-Bug can change his size between Tiny and Huge at will (while huge his movement speeds are 3x). If he has less then 5 followers his size is stuck at tiny
Divine intuition(10KT): Baham-Bug can try to cast a spell that he doesn't know when he does, he makes a DC 22 Arcana check for a LV 1 spell, and +2 DC for every additional spell level. If the Check succeeds, he casts the spell; if the Check fails, so does the spell and he loses his action used for the spell.
Limited Magic Immunity(20KT): Unless he wishes to be affected Baham-Bug is immune to spells of 6th level or lower. (note: he also has magic resistance as described above, no followers needed)
Multiattack. Bahum-Bug makes two Bite attacks.
Bite. Melee Attack Roll: +4(+#KT), reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.
Sting. Constitution Saving Throw: DC 12(+1 for every 2 alive Kuo-Toa), one creature the pseudodragon can see within 5 feet (as a Tiny creature) or 10 feet (as a Huge creature). Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: The Poisoned target also has the Unconscious condition until it takes damage or another creature takes an action to shake it awake.
Description
Baham-bug was originally a Albino Pseudo-dragon wandering through the underdark, once he encountered a group of Kuo-toa they mistook him for the dragon god Bahamut and elevated him to the level of a Pseudo-god. His white scales turned to Platinum and gave him various godlike abilities. He is followed around by 7 golden Butterflies.
This stat block is also for his natural unpowered state, the more Kuo-toa that believe he is a god the stronger he is (see special trait Kuo-Toa Might).
If you do intend to use him as a boss fight, the player's shouldn't target Baham-Bug, but should target the Kuo-Toa that are giving him his godlike powers.
+art by mateusboga+
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Posted Oct 11, 2024Ba humbug
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Posted Feb 10, 2025This is actually a really good idea for a monster. If I use this for my campaign, can I copy it down and make some small edits? Altogether, very nicely made.
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Posted Nov 13, 2025sorry for the late reply but ya, of course you can.