Medium Humanoid, Neutral Good
Armor Class 19 (+2 Amethyst Chainmail)
Hit Points 238 (28d8 + 112)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
12 (+1)
WIS
24 (+7)
CHA
18 (+4)
Saving Throws CON +10, WIS +12
Skills Medicine +14, Perception +12, Religion +8
Senses Passive Perception 22
Languages Celestial, Common , (3 other language)
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Purifying Touch: As an action, the Grandmaster can remove one of the following conditions: blinded, deafened, poisoned, or diseased. Usable 7 times per long rest.

Divine Magic: The Grandmaster can cast cleric spells and uses Wisdom as its spellcasting ability (Spell save DC 20, +12 to hit with spell attacks).

Cantrips (at will): Mending Wards, Blightfire , Guidance

1st level (4 slots): Destroy Blight, cure wounds, Sense Blight, Scourge Purification

2nd Level (3 slots): Cleansing Wave, Lesser Restoration, Amethyst Sanctuary

3rd Level (3 slots): Blightward,  Revivify, Purging Light 

4th Level (3 slots): Blight Rend, Light of Diminishment, Ward of the Pure Soul

5th Level (2 slots): Blight Suppression, Soulbound Teleport

6th Level (1 slots): Sacrament of the Amethyst Soul

7th Level (1 slot): Soul Pact

Channel Divinity (4/Day) - Purifier of the Blighted Scourge:

  • Blighted Interference: Blighted creatures within 30 feet must succeed on a DC 20 Wisdom saving throw or be frightened of the Grandmaster for 1 minute. They also cannot approach within 30 feet of the Grandmaster.
  • Purifier’s Blessing: When casting a healing spell, the Grandmaster can grant advantage on the target’s next Wisdom or Constitution saving throw against the Blighted Scourge and restore additional hit points equal to 3 + the spell’s level.

Vanquisher of the Blighted Scourge (4/Day):
When the Grandmaster or an ally within 30 feet strikes a Blighted creature with a weapon attack, they deal an additional 3d8 radiant damage. The Grandmaster can double this radiant damage by taking 2d8 necrotic damage.

Actions

Blessed Amethyst Mace (+2): Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 6) bludgeoning damage. If you hit a creature, it has disadvantage on its next attack roll before the start of your next turn (Sap property).

Legendary Actions

The Blightbane Grandmaster can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Grandmaster regains spent legendary actions at the start of their turn.

  • Blightbane Smite (Costs 1 Action):
    The Grandmaster deals an additional 5d8 radiant damage on their next weapon attack.

  • Healing Burst (Costs 1 Action):
    The Grandmaster heals an ally within 30 feet for 4d6 hit points.

  • Scourge Suppression (Costs 2 Actions):
    The Grandmaster can cast Blight Suppression at will, without expending a spell slot, reducing the Blight infection of a target within 30 feet by one stage.

  • Aura of Purity (Costs 3 Actions):
    The Grandmaster can activate a 30-foot aura that lasts for 1 minute. Allies within this aura have advantage on all saving throws against Blighted effects, and Blighted creatures must make a DC 20 Constitution saving throw at the start of their turn or take 4d8 radiant damage.

Description

The Clerics of the Blightbane Domain are powerful priests who serve the Amethyst Order, dedicated to combating the Blighted Scourge that threatens the Amethyst Isle. Spread throughout the isle, they tirelessly fight against Blighted creatures, using their divine powers to cure those infected and protect their people from the corruption of the Scourge. Their mastery of purification and healing makes them essential defenders in the ongoing war against the Blight.

Monster Tags: NPC

GeralTheLag

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