Dance Party - The Boogie Man gains a +2 to damage for every Undead within 35ft
Smooth Criminal - Gains a +1 to saving throws for every Undead within 35ft
Spellcasting. The Boogie Man is a 7th Level spellcaster. Its spellcasting ability is CHA (spell save DC 14, +5 to hit with spell attacks). The Boogie Man has following Bard spells prepared:
Cantrips (at will): Vicious Mockery, Dancing Lights(Why not?)
1st level (5 slots): Command, Charm Person, Healing Word 2nd level(4 slots): Hold Person, Silence
MultiAttack - The Boogie Man can make 2 Attacks
Slam - The Boogie Man will hit a target with his cane(+7 to hit, 5ft reach, 20(3d10+2 Bludgeoning Damage))
Backup Dancers - The Boogie Man will summon 2 Zombies by his side, the Zombie's DEX is now set to 16(+3)
Groovy Blast - The Boogie Man fires a laser out of his cane(+5 to hit, 120ft reach, 15(1d10+5 Necrotic Damage))
Boogie Pellets - The Boogie Man fires a bunch of pellets out of his cane(+3 to hit, 25ft Cone, 30(8d6+2 Piercing Damage))
Get Groovy - The battlefield with get "Groovy", causing the ground to look like a flashing dance floor that is slippery but only to those who aren't dancing, this affects all ground in a 200ft radius and any creature standing on the dance floor(including the Boogie Man himself) must make a DEX saving throw to start dancing, if they fail, they will fall Prone
Description
A zombie dressed in 70's/80's attire, wearing sunglasses and holding a cane(PS: This was for a bit, and it's meant to be used in a more comedic adventure)
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