Blood Magic (Innate Spellcasting): The priest can cast Hold Person, Vampiric Touch, and Inflict Wounds at will. They also have access to Blood Wave (homebrew spell: 60-foot line, creatures in line make a DC 15 Constitution save or take 4d6 necrotic damage and be knocked prone).
Blood Sacrifice: As an action, the Blood-Priest can target an ally (such as a minion or a summoned creature). The target is reduced to 0 hit points, and the priest heals for 4d10 hit points.
Corrupting Gaze: As a bonus action, the priest can focus on a single target. That creature must succeed on a DC 16 Wisdom saving throw or have disadvantage on its next attack roll as the dark magic fills them with dread.
Description
A devoted servant of the Darkin. With tattered robes stained red, the Blood-Priest can manipulate the blood of their enemies and allies alike, drawing on the ancient corruption of the Darkin.
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