Tiny Construct, Any Neutral Alignment
Armor Class 14 (natural armor)
Hit Points 10 (3d6)
Speed 40 ft., Fly 35 ft.
STR
5 (-3)
DEX
15 (+2)
CON
12 (+1)
INT
15 (+2)
WIS
8 (-1)
CHA
15 (+2)
Saving Throws DEX +4
Skills Athletics +2
Damage Resistances Slashing
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Auran, Common, Elvish Feline
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Evasion. If C.A.T is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. 

Alert. C.A.T cannot be surprised.

Stealth Mode. C.A.T can cast Pass Without Trace on itself 1 per short rest.

Channel Magic. C.A.T delivers a touch spell to a creature or object you can see up to 120 feet away. 

Actions

Bite. Melee Weapon Attack: +3 to hit, one creature with 5 ft. Hit:  [roll]1d4+2[/roll] piercing damage, and the target must succeed on a DC 12 Constitution saving throw or take 5 lightning damage. If the saving throw fails by 5 or more, the target is also paralyzed for the rest of its turn.

Arcane Claws. Melee Weapon Attack:[roll]1d20+5[/roll] to hit, one creature within 5 ft. Hit: [roll]1d4+4[/roll] slashing damage. It's retractable claws count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Extra Claw Attack. Can make Attack twice when using Arcane Claws.

Reactions

Distract. If a creature it can see within 5 ft of C.A.T attacks an ally, it can use a reaction to impose disadvantage on the attack roll. 

Nine Lives. If a creature it can see hits an ally with a critical attack, C.A.T can force a re-roll and the creature must take the new roll.

 

Description

The Constructed Autonomous Traveler homunculus was designed by the advanced society of Aoer, imbued with a spark of sentience and a deep well of curiosity. This small, intricate Aeormaton resembles a sleek, agile cat, constructed with a combination of metal, wood, and arcane components.

Standing about a foot tall at the shoulder, C.A.T has a lithe, graceful frame covered in smooth, interlocking plates of dark steel and polished bronze. An arcane core, powers the construct. Its eyes are glowing gemstones, capable of shifting colors to reflect its emotional state or provide night vision. Tiny gears and servos are visible beneath the surface, giving the creature an almost lifelike fluidity of movement.

Despite its mechanical nature, C.A.T exhibits intelligent sentience and despite it's remarkable catlike demeanor. When not assisting it's companion C.A.T is often exploring its surroundings with a mix of caution and fascination. It is highly intelligent, capable of understanding complex commands and solving simple puzzles. 

Previous Versions

Name Date Modified Views Adds Version Actions
5/26/2024 12:41:05 AM
10
1
--
Coming Soon
10/12/2024 9:52:22 PM
12
1
1
Coming Soon
10/12/2024 9:59:05 PM
13
1
2
Coming Soon
10/12/2024 10:04:48 PM
11
1
2.1
Coming Soon
ClaudioKilgannon

Comments

Posts Quoted:
Reply
Clear All Quotes