Its A Car. All incoming damage is reduced by 5.
Joyride. At initiative count 20 you move your speed forward.
Head On Collision. If you collide with another vehicle you take 4 (1d8) per 10ft of movement you have moved this turn bludgeoning damage.
Gas It. Your speed is increased by 20ft. but you have disadvantage on Dexterity ability checks and saving throws until the start of your next turn.
Hit The Brakes. Your speed is reduced by 10ft but you have advantage on dexterity ability checks and saving throws until the start of your next turn.
Line Em Up. As an action when moving you can either make a Knock Em Down or a GET OFF THE ROAD attack and a Vehicular Manslaughter Attack
Knock Em Down . Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d10) per 10ft of movement you have moved this turn bludgeoning damage and the if the target is a medium or smaller creature they fall prone.
GET OFF THE ROAD . Melee Weapon Attack: +7 to hit, reach 5 ft., one adjacent target. Hit: 3 (1d6) per 10ft of movement you have moved this turn bludgeoning damage and you take half the damage dealt.
Vehicular Manslaughter. Melee Weapon Attack: +10 to hit, range 5ft., one prone medium or smaller target. Hit: 36 (6d10) bludgeoning damage.
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