Magic life: Rajah was "brought back to life" by an otherworldly ability. She is not undead, but a summon. If her summoner (Morgiana/Jasmine) dies, Rajah fades away.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Fiery Rebuke: Any creature making a melee attack against Rajah must make a DC13 Con saving throw or take1d8+3 fire damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 4) piercing/fire damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) slashing/fire damage.
Fire Breath (Recharge 5–6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 17 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Standard bonus actions only (disengage, hide, dodge).
Guardian: Rajah leaps to the aid of Jasmine. If Jasmine is attacked Rajah can jump up to 30 feet and intercept the attack. Rajah becomes the new target and takes half damage for this attack. Rajah does not invoke an attack of opportunity when moving this way.
Attack of opprotunity.
Description
A large fiery tiger. Flames cover its back, feet and the tips of its tail. This ferocious beast was brought back to life in it's current magical form. It fights along side it's creator, Morgiana, (disguised as the Princess Jasmine).
Previous Versions
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10/13/2024 10:21:33 AM
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