Magic Resistance. The Eye of the Maimed God has advantage on saving throws against spells and other magical effects.
Spellcasting. The Eye of the Maimed God is a 19th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The Eye of the Maimed God can cast disguise self and invisibility at will and has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor*, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, lightning bolt
4th level (3 slots): banishment, fire shield, stoneskin*
5th level (3 slots): cone of cold, scrying, wall of force
6th level (2 slot): create undead, eyebite, soul cage
7th level (1 slot): teleport
8th level (1 slot): mind blank*
9th level (1 slot): time stop
*The Eye of the Maimed God casts these spells on itself before combat.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Warcaster. When able to make an attack of opportunity, the Cult Lieutenant can cast a spell as a reaction instead of making a melee attack.
Description
The Eye of the Maimed God is a long lived human archmage that has made her way into the leadership of the cult through guile, and dedication. Using whatever magics she can find to maintain her body and her youth, she serves with the promise that her master will grant her immortality. With her flowing blaze of red hair, delicate features and statuesque figure, she would be quite lovely if it weren't for her eyes that show both her age and a madness that rests deep within her.
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