Medium Humanoid (Cleric), Lawful Evil
Armor Class 18 (plate)
Hit Points 117 (18d8 + 36)
Speed 30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
20 (+5)
CHA
13 (+1)
Saving Throws CON +8, WIS +11
Skills Intimidation +5, Religion +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Passive Perception 13
Languages All
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Channel Divinity: Guided Strike

Heart of the Maimed God can use her Channel Divinity to strike with supernatural accuracy. When she makes an attack roll, she can use her Channel Divinity to gain a +10 bonus to the roll. She makes this choice after seeing the roll, but before the DM says whether the attack hits or misses.

Channel Divinity: War God’s Blessing

When a creature within 30 feet of her makes an attack roll, the Heart of the Maimed God can use her reaction to grant that creature a +10 bonus to the roll, using her Channel Divinity. She makes this choice after the roll, but before the DM says whether the attack hits or misses.

Divine Strike

Heart of the Maimed God gains the ability to infuse her weapon strikes with divine energy. Once on each of her turns when she hits a creature with a weapon attack, she can cause the attack to deal an extra 2d8 damage of the same type dealt by the weapon to the target.

Avatar of Battle

Heart of the Maimed God has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.

Keeper of Secrets

Heart of the Maimed God's main purpose is the recruitment or conscription of followers into the cult.  To that end,  she collects and keeps the secrets of the cultists.  Upon collection of these secrets, of anyone's secrets, they belong to the cult, to her and to her master.

 

Actions

Multiattack. The Heart of the Maimed God makes two Maul attacks.

Maul. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) radiant damage.

Spellcasting. The Heart of the Maimed God is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 21, +11 to hit with spell attacks). The Heart of the Maimed God has the following cleric spells prepared:

Cantrips (at will): guidance, sacred flame, toll the dead, word of radiance

1st level (4 slots): bane, command, divine favor, inflict wounds, sanctuary, shield of faith

 2nd level (3 slots): blindness/deafness, hold person, locate object, magic weapon, silence, spiritual weapon

3rd level (3 slots): animate dead, bestow curse, crusader's mantle, dispel magic, spirit guardians

4th level (3 slots): banishment, death ward, freedom of movement, locate creature, stoneskin

5th level (3 slots): contagion, flame strike, hold monster, insect plague, scrying

6th level (1 slot): create undead, harm

7th level (1 slot): fire storm, plane shift

8th level (1 slot): earthquake, holy aura

9th level (1 slot): power word heal

Description

The Heart of the Maimed God stands as the head of the cult.  Her followers obey her commands unquestionably and without hesitation.  She is the spiritual leader and keeper of secrets.  Every move she makes follows the path to bring back her lord and master.  She is a formidable warrior alone, but is rarely found without her counsel in the form of the the Eye of the Maimed God and the Hand of the Maimed God.

Habitat: DesertUrban

Jblaze74

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