Small Humanoid (Goblinoid), Any Non-Good Alignment
Armor Class 17 (leather armor, void skin)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws CON +3, WIS +2
Skills Arcana +6, Stealth +7
Damage Resistances Necrotic
Condition Immunities Charmed
Senses Darkvision 270 ft., Passive Perception 11
Languages Goblin, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Void Step. The goblin can teleport 20 feet as a bonus action on each of its turns.

Void Skin. + 4 to ac.

Actions

Short Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing

Void Blast. Ranged spell attack: +5 to hit, reach 35ft., one target. Hit: 11 (2d6+1) necrotic damage.

Description

Void Goblins are small, black-hearted humanoids that lair in dismal settings. they gather in large numbers to torment other creatures.

Monster Tags: Goblinoid

Habitat: Underdark

Teds_Bread

Comments

Posts Quoted:
Reply
Clear All Quotes