Small Swarm of Tiny beasts, Any Neutral Alignment
Armor Class 10 Natural armour
Hit Points 8 (8d10)
Speed
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
16 (+3)
WIS
12 (+1)
CHA
14 (+2)
Senses Passive Perception 5
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

 

 

Actions

Action Name: Scour. The Crystalooter can detect crystals nearby and will use an action to find and consume 1 crystal and (1d4) heal

Action Melee Attack: Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) [damage type] damage. 

Action Melee Attack: Scratch. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) [damage type] damage. 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name:Agility. has advantage to dodge attack

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A small to medium sized cat-like beast that collects Crystals. They normally are found in packs

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Saint_Milton79

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