Huge Monstrosity, Unaligned
Armor Class 15 Natural Armor
Hit Points 125 (10d10 + 70)
Speed 40 ft., Walk 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
20 (+5)
INT
6 (-2)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws STR +6, CON +8
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed
Senses Passive Perception 9
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. During it's action phase, the Black Leech can make 2 attacks, with preference for Drain Blood

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 12 (2d8 + 3) Piercing damage. If this attack hits, the target is considered grappled until it makes a successful DC 15 acrobatics or athletics check

Drain Blood. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 7 (2d4 + 2) necrotic damage damage and your hit point maximum is diminished by the same amount.  That much health is restored as temporary HP.

Reactions

Anticoagulant. As a reaction if the Black Leech is forced to release its grapple, it may force an anti-coagulant into the victim's system.  This victim makes a Constitution Saving Throw with a DC of 13 or it continues to take 2d6 + 2 Poison Damage at the beginning of its turn until it successfully

Description

Enter a general description for your monster here.

Monster Tags: fey

Habitat: Swamp

Commander_Cackle

Comments

Posts Quoted:
Reply
Clear All Quotes