Small Fey, Chaotic Neutral
Armor Class 13 Natural Armor
Hit Points 18 (4d6 + 4)
Speed 30 ft., Burrow 10 ft., Climb 30 ft.
STR
8 (-1)
DEX
17 (+3)
CON
13 (+1)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3, Stealth +5
Damage Vulnerabilities Fire
Senses Darkvision, Passive Perception 13
Languages understands Sylvan but can't speak it.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Fey Ancestry. The Braerog has advantage on saving throws against being charmed, and magic can't put it to sleep.

Tree Stride (1/round). The Braerog can use 10 feet of its movement to magically step into one living tree within 5 feet of it and emerge from a second living tree within 60 feet of the first, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be medium or larger.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. 

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. 

Briar Patch (Recharge 6). Thorny vines sprout from the ground in a 20-foot square starting from the point within 5 feet of the Braerog. The briar patch is difficult terrain and last for 1 minute, until the Braerog creates another patch, until the Braerog uses a bonus action to dismiss the patch, until the Braerog becomes incapacitated or dies. The Braerog can designate creatures immune to the vines when creating the patch. Any other creature that enters the area or start its turn there must succeed on a DC 11 Strength saving throw or be grappled by the thorny vines (escape DC 11) and restrained while grapples in this way.

Marzark

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