Small Beast, Any Chaotic Alignment
Armor Class 10 Natural Armor
Hit Points 10 (2d6)
Speed
STR
6 (-2)
DEX
18 (+4)
CON
10 (+0)
INT
16 (+3)
WIS
6 (-2)
CHA
14 (+2)
Saving Throws DEX +6
Senses Passive Perception 16
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Sharp Reflexes. The stoat has advantage on stealth and acrobatics checks.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft. one target. Hit: 1d4 piercing damage.

Bonus Actions

Scratch. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage

Reactions

Rapid Disengage. As a reaction the Stoat can use half its movement to move without provoking opportunity attacks

Description

A tiny stoat from the Appalachian region. It is ever curious and drawn to danger like a moth to a flame. While tiny in stature it is able to take out beasts of much larger size with its agility and intelligence.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
10/17/2024 4:41:49 AM
1
0
1
Coming Soon

Monster Tags: beast companion

JessDoesDnD_

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