Sharp Reflexes. The stoat has advantage on stealth and acrobatics checks.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft. one target. Hit: 1d4 piercing damage.
Scratch. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage
Rapid Disengage. As a reaction the Stoat can use half its movement to move without provoking opportunity attacks
Description
A tiny stoat from the Appalachian region. It is ever curious and drawn to danger like a moth to a flame. While tiny in stature it is able to take out beasts of much larger size with its agility and intelligence.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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10/17/2024 4:41:49 AM
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Coming Soon
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