Medium Monstrosity (Demon), Chaotic Evil
Armor Class 15 Scales
Hit Points 15 (2d8 + 2)
Speed 30 ft., Fly 15 ft.
STR
15 (+2)
DEX
11 (+0)
CON
12 (+1)
INT
5 (-3)
WIS
5 (-3)
CHA
8 (-1)
Senses Darkvision Can see 60ft in dark light in shades of gray., Passive Perception 10
Languages All Dont try to fool it, even though its dumb, it. can. understand. everything. Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

ABSOLUTELY HORRIFYING, WHO KNOWS IF YOU SURVIVE WILL OFTEN COME IN GROUPS.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage. 

Claws. Close ranged. + 5 to hit, range 5 ft. 2 targets 2d6 + 1 scratch damage.

Reactions

None

Description

Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry.  DEMON DEMON DEMON. KNOW ITS TRUE NAME FROM BEFORE CORRUPTION, YOU CAN KILL IT.

Lair and Lair Actions

LIVES EVERYWHERE. ALWAYS BE ALERT.

Monster Tags: NPCabberation

Habitat: ArcticCoastalDesertForestHillUrban

JakCool

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