Tiny Construct, Chaotic Good
Armor Class 17 (natural armor)
Hit Points 10 (4d4)
Speed 50 ft.
STR
12 (+1)
DEX
15 (+2)
CON
11 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Saving Throws DEX +4
Skills Deception +5
Damage Immunities Poison, Psychic
Senses Passive Perception 10
Languages All Can’t talk --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The Stopwatch is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the Stopwatch must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the Stopwatch remains motionless, it is indistinguishable from a normal Stopwatch.

Actions

Smack: Melee Weapon Attack: 1d4 +2

Time Stop: Animated Stopwatch can cast time stop 2d2 times per day.

Description

The Animated stopwatch likes anything shiny. It will try and steal it.

Thesneakgod

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