Huge Fey, Neutral
Armor Class 18 (Natural Armor)
Hit Points 439 (35d12 + 6)
Speed 25 ft., Fly 120 ft.
STR
17 (+3)
DEX
15 (+2)
CON
22 (+6)
INT
15 (+2)
WIS
20 (+5)
CHA
16 (+3)
Saving Throws STR +11, CON +14, WIS +13
Skills Acrobatics +12, Arcana +12, History +12, Perception +15, Religion +12
Damage Resistances Cold, Necrotic, Poison
Damage Immunities Psychic
Senses Truesight 60 ft., Passive Perception 25
Languages --
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Legendary Resistance (2/Day). If The Ancestor Spirit fails a saving throw, he can choose to succeed instead.

Bleed Level. The Ancestor Spirit needs 14 bleed levels to trigger the effect.

Actions

Multiattack. The Ancestor Spirit can make two Antler attacks.

Antlers. Melee Attack: +13 to hit, reach 10 ft., 1 target. Hit: 31 (8d6 + 3) Bludgeoning damage. 

Hooves. Melee Attack: +13 to hit, reach 5 ft., 1 target. Hit: 20 (7d4 + 3) Bludgeoning damage.

Spirit Vapor. Ranged Magic Attack: DC 24, 20 ft. line. All creatures within the line must make a Dex save or take 24 (7d6) Force damage.

Reactions

Rear Kick. As a reaction to getting attacked, the Ancestor Spirit can make a Hooves attack against the attacker.

Legendary Actions

The Ancestor Spirit can take 2 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Ancestor Spirit regains spent legendary actions at the start of its turn.

Spiritspring (Costs 1 Action). The Ancestor Spirit can move up to 120 feet through the air.

Antlers (Costs 1 Action). The Ancestor Spirit makes an Antler attack.

Breath of Vapor (Costs 2 Actions). The Ancestor Spirit makes a Spirit Vapor attack.

Previous Versions

Name Date Modified Views Adds Version Actions
10/17/2024 11:11:41 PM
3
2
1.0
Coming Soon
10/17/2024 11:39:48 PM
4
1
1.1
Coming Soon

Habitat: CoastalSwampUnderdark

ThiqqMuffin

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