Keen Smell. The rothe has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the rothe moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the rothe can make one bite attack against it as a bonus action.
Multi-attack. The rothe may take two attacks as an attack action. Either one bite attack and one claw attack or two claw attacks.
Bond. The creates a bond with its master granting it a bonus +1 to hit when attacking the same enemy, and a +1 to AC when within 10ft of one another.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 5) slashing damage.
Guard. As a reaction, the rothe may move up to its movement speed to shield its bonded master. The attack roll is made against the rothes AC and in the case of a saving throw uses the rothes multipliers. If it is a dex saving throw, the rothe automatically fails and its bonded master is fully shielded from the attack. Otherwise roll aoe saving throws normally.
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