Medium Construct, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft., cannot fly above 5. Ft off the ground
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Passive Perception 6
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the pots remains motionless, they are indistinguishable from a couple normal pots of armor.

Actions

Multiattack. The armor makes x melee attacks where x is each entity in a 50ft radius.

Shoot. Long Range Weapon Attack: +4 {1d20+4 to hit} to hit, reach 50 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

Lots of small pots creating a humanoid shape.

Thesneakgod

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