Armor Class
18
(natural armor)
Hit Points
33
(6d8 + 6)
Speed
30 ft., cannot fly above 5. Ft off the ground
STR
14
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Poisoned
Senses
Passive Perception 6
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the pots remains motionless, they are indistinguishable from a couple normal pots of armor.
Actions
Multiattack. The armor makes x melee attacks where x is each entity in a 50ft radius.
Shoot. Long Range Weapon Attack: +4 {1d20+4 to hit} to hit, reach 50 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Description
Lots of small pots creating a humanoid shape.
Comments